REPLICATED HARDWARE ARCHITECTURE FOR HIGH END PHONES AND MOBILE DEVICES

Authors

  • Rohit Kumar

Keywords:

positioning system, standard web, compactdigital cameras, approximately

Abstract

A smartphone is a mobile phone built on a mobile computing platform, with more advanced computing ability and connectivity than a feature phone. The initial smartphones were devices which mainly combined the functions of a personal digital assistant (PDA) and a mobile phone or a camera phone. Today's models also serve to combine the functions of portable media players, low-end compactdigital cameras, pocket video cameras, and global positioning system (GPS) navigation units [1] [2]. Modern smartphones typically also include high-resolution touch screens, web browsers that can access and properly display standard web pages rather than just mobile-optimized web sites, and high-speed data access via Wi-Fi and mobile broadband.

References

Mombert, G.,http://www.Digitaltrends.com/mobile/what-is-asmartphone/ [online], last seen dec, 2010.

Johnny John and Chris Riddle, “Smartphone Power”, proceedings of DAC, Anaheim, California, USA, pp. 935-936, 2010.

Vinay Mehta, http://berylsystems.com/smartphone.pdf [online], seen oct, 2010.

Steven Cavanagh and Yingxu Wang, “Design of a Real-Time Virtual Machine (RTVM)”, proceedings of Electrical and Computer Engineering 2005 Canadian Conference, pp. 2021-2024, May, 2005.

Omar A. Fres and Ignacio G. Alonso, “Rovim: A Generic and Extensible Virtual Machine for Mobile Robots”, Fifth International Conference on Systems held in USA, pp. 37-40, 2010.

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How to Cite

Rohit Kumar. (2024). REPLICATED HARDWARE ARCHITECTURE FOR HIGH END PHONES AND MOBILE DEVICES. International Journal of Engineering Science & Humanities, 14(1), 28–37. Retrieved from https://www.ijesh.com/j/article/view/415

Issue

Section

Original Research Articles

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